#ifndef COMPONENTTYPEENUM_H_
#define COMPONENTTYPEENUM_H_

namespace CasaEngine
{
	enum 
	{
		TRANSFORM_2D = 0,
		TRANSFORM_3D,
		STATIC_SPRITE,
		ANIMATED_SPRITE,
		MODEL_3D,
		CAMERA2D,
		CAMERA3D,
		FSM,
		STEERING_BEHAVIOUR_2D,
		MOVING_ENTITY_2D,
		PHYSIC2D,
		MODEL3D,
		FPSMONITORING,

		CUSTOM_COMPONENT = 1000
	};

}

#endif // COMPONENTMESSAGEENUM_H_


